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Diablo 2 mercenary, grief, poison resistance
Diablo 2 mercenary, grief, poison resistance








diablo 2 mercenary, grief, poison resistance

It does break the immunity, but the fallen will still remains unharmed by 94% of the fire damage it receives. In this case, the aura only reduces fire resistance by six percent. However, the fallen demon is 100% resistant (hence immune) to fire. Ordinarily, this aura will lower monsters’ Fire, Cold, and Lightning resistances by 30%.

  • Example: suppose a paladin fights a hell difficulty fallen demon on the Blood Moor, and activates a level 1 Conviction aura.
  • However, they are reduced to 20% effectiveness when used against immune monsters.
  • A necromancer also has Amplify Damage and Decrepify curses, which lower Physical damage resistance.Ĭonviction, Lower Resist, Amplify Damage, and Decrepify work as advertised when used against merely resistant (but not immune) enemies.
  • A Necromancer could use the Lower Resist curse, which works against Fire, Cold, Lightning, and Poison resistances.
  • A paladin could also use a Sanctuary aura, which negates every undead monster’s physical resistance.
  • A Paladin could use a Conviction aura, which lowers Fire, Cold, and Lightning resistances.
  • Two character classes have skills that can reduce monster resistances below 100% (immune) levels: It’s one of the challenges that makes the single player experience so engaging! Here are four options for overcoming this challenge: When playing with others, you can join with players that must handle whatever you cannot, but single players need more creativity, planning, finesse, and luck in order to deal with immune foes. Therefore, also very likely, you will be frustrated and rankled when you encounter those monsters that are completely unharmed by whatever damage you’re dishing out. Very likely, you have carefully cultivated and synergized a particular type of damage during your character’s first sixty or seventy levels.

    diablo 2 mercenary, grief, poison resistance

    Throughout hell difficulty, almost every monster is immune to at least one type of damage. By the time you get to late nightmare difficulty, you will encounter a few monsters which are 100% (or higher) resistant (that means immune) to certain damage types. In normal difficulty, and in early nightmare difficulty, various enemies are somewhat resistant to one or more of these. There are six primary damage types: physical, cold, fire, lightning, magic, and poison. Let the Mercenary Fight Immune Monstersĭiablo 2 monster immunities become more prevalent as you progress through the game.










    Diablo 2 mercenary, grief, poison resistance